Also sometimes if you enter it, it doesn't do the cutaway view. https://i.imgur.com/7xzGBQZ.jpg Guessing it's since I sort of skipped the door.
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RE: Glitchy building
This building is a bit glitchy the doors are mainly impassable, but you can walk through if you are on the right edge of it.
At first I thought I got myself stuck inside the building and ended up restarting from checkpoint.
Feature Request: Clearer UI for when you don't have resources to place a turret
Currently, it seems the only way to know is either
- counting/remembering your turrets on the screen
- looking at this tiny number in the bottom left https://i.imgur.com/DbkQhnJ.png
It'd be nice if it was easier, at a glance/peripheral vision, to tell if I'm out of turrets, so I don't end up mashing the Q button uselessly.
Maybe an idea is the turret icons are grayed out when you can't afford them?
Definitely open to other ideas, too.